Hi guys I just wanna ask you how to make a realistic render like that ? I'm working on a project and I need your help come on genius ! please help. just told me how to achieve this look I'm also working on a bear
Adding to what the others have said, realistic = approaches reality. You need virtual lighting and surfacing (materials) that behave like the ones in real life.
Anything done on a computer is always going to be an approximation of reality, so what you need to do is research how to best do that when using your renderer of choice.
For example, a light ray in real life bounces a lot of times before it's fully absorbed by surfaces. The simple act of turning on "light bounces" on your renderer will greatly increase the realism of your rendered scene.
Well, usually the problem is not how to make a render realistic but rather how to do it quickly, without artifacts and within reasonable render time .
GPU based Octane 4 with its new denoiser is almost that "make realistic art" button. Imo easiest one to set up and tweak. I heard Arnold have been made to make artists life easier and always wondered on what planet.
also give up anything else in your life (it's worth it) Seriously, it takes ALOT of time to become a skilled artist. BUT making art can be one of the most rewarding things in life, so
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This is how you achieve greatness.
Post your work in progress, ask for feedback. Implement the feedback you agree with.
Keep working on it, regardless of whether you get feedback or not. Keep posting your WIPs, and keep seeking critique.
If you are persistent, a good listener, and a hard worker, you will grow and learn.
If you seek the quick answers, you will lose patience and move on to something else. It never fails.
Good luck in your journey towards awesome art skills. We will travel this road, all of us, together with you.
Shhh, it will be our little secret!
Also ensure you've access too an exceptional variety of munchies...an essential component on the road to greatness.
EDIT: Toasted cheese samiches with oregano...BOOM! *mike drop*
Good model and UVs
Textures that follow PBR guidelines
Using a render/engine that does realism well
Using the lighting correctly
Some post processing
on actually helping with your issue I go with what Eric said!
(it's worth it)
Seriously, it takes ALOT of time to become a skilled artist.
BUT making art can be one of the most rewarding things in life, so