Can I transfer UV's from one face to another that are in the same object in 3ds max? The faces are spokes of a car rim. I was hoping to find a way to save time and transfer UV's from one group of faces, each spoke, to another.
I have a similar question, creating a modular wall for a house, and it has an exterior face and an interior face. And this is made as one big fairly thin square with the top and bottom polys cut off, so you have 4 faces...when unwrapping that it seems like there is no way to use all the texture space, because you have 2…
number 3 do you mean face centers ( instead of/or selecting by whole face? ) In which case: Window> Settings/Preferences> Preferences> from Preferences window: Settings> Selection> Polygon Selection> "choose either Select Faces with: Center or Whole Face" Be careful! Display> Polygons> face centers is a display reference…
This. You'll be adding additional polygons, but it shouldn't really be that much and you don't have to worry about triangulation or anything, as long as it doesn't effect the visible faces. One thing to keep in mind with adding these extra faces though, is when you do make the Lightmap for them, keep the faces that will…
I have also retopologised her now and so now her base hair, face-framing tentacles and ears are connected to her body mesh! The tentacle ponytail has 3 different tentacles depending on the layering.
so its a seperate mesh but part of the same object? if so couldnt you just go into face mode and double click on one of the faces to select all the faces for that mesh and delete them?
Lookin good - I like the expression on his face - you planning on rigging his face at all? if so then you might want to make his face more neutral - if not - tiz goooooood :)
Good mention considering karl urban dared go the whole movie with his face not shown, while in robocop they REALLY feel the need to show his face, tactical hollywood face engage!
Ah yes didn't think about that. So this trick would only work on one face of a shape or every other face but not with faces next to each other. Thank You for the comment and the videos.
Wait, by featureless face, does that mean generic face, generic nose and generic eyes and lips ? Or you mean just bare face muscle without lips nor eyes O o'