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GetMaterial from face (3ds Max)

Hi,

To obtain the material ID from a given face in 3ds max for an editable
mesh there is a function called: "getFaceMatID". However, this function often gives me an id that is higher than the amount of materials assigned
to the editble mesh.

Is this a bug, am i doing it wrong or what? I want to know to which material a face maps.

regards,
d1kkop
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