I am doing some experimenting with materials in UE4, and it is straight forward enough to understand, but to me it feels like their metalness workflow is limiting compared to how Marmoset does it. In Marmoset set I have full control over the exact specular value I want within my texture, but in UE4 I only have control over…
Hello, We are looking to hire a talented individual (not company) Character Artist who has a strong background in UE4 and can model, texture, and rig characters. We are looking to hire someone full time for a 8-12 month full time contract. You will create photo realistic AAA characters and armor customizations (similar to…
Hello, I was working with normal maps and everything was fine. Until I start work in UE4. Where I get strong light seams in UV edges and nothing helps. That's my problem: My pipeline: 1. I do high poly model in ZBrush 2. Do low poly model with Freeform>Draw on: Surface. It wasn't triangulated, I just tried everything to…
Hi, I apologize if this has been covered, but I haven't found any info on this topic. I want to export a Substance Painter 2 Material (not a textured asset) into UE4. Basically I am setting up layered materials in UE4 and I want to recreate a tile-able repeating version of the materials I am using in Painter 2. I know how…
We’re seeking to expand our talent pool and work with freelance UE4 level designers with absolutely evil skills that we can use in our 3D cinematics for the ad industry. We have extremely short deadlines to set-up photorealistic environments. We have a job now that involves a realistic street and kitchen scene. We need UE4…
alright. As For Cry VS UD4 what is your opinion? I am thinking with UE4 being newer it would be better to use that to show positional studios that I am learning on my own and progressing as an artist. But with that being said should I really put my time and money into something a level designer would be doing in the…
ok so I often build my scenes in Maya and then render it within maya aswell to produce my final image of the scene. However whenever I see other peoples work which looks amazing they use 3D modelling software to create what they want and then import it into unreal to produce a final render. I am new to UE4 and have just…
Hi everyone. I recently finished my first environment ever which I did in UE4. Initially it was planned to be a small part of adventure/quest game about soviet era in Riga, Latvia but project was put on hold. With the release of UE4 I got inspired to finally do this environment. Its the biggest market in Riga that used to…
Hi there, I've used UE4 a fair bit for setting up assets and level building, etc but never actually tried to get any high quality portfolio renders in it. I'm used to Marmoset but have to take a few renders for an art test in UE4 so I'm wanting to mimic Marmoset if possible. I came across a few addons, one of them being…
Hi there I’m thinking of changing my workflow for architectural rendering… atrium_010880×1304 286 KB to: * Model in blender * Texture in Substance or Mixer * Render in UE4 * Export using blend4web/Verge3d Now 1) and 2) are all good but if my aim is to use UE4 to render high quality images or animations plus the added bonus…