Hi there,
I've used UE4 a fair bit for setting up assets and level building, etc but never actually tried to get any high quality portfolio renders in it. I'm used to Marmoset but have to take a few renders for an art test in UE4 so I'm wanting to mimic Marmoset if possible.
I came across a few addons, one of them being this.
http://polycount.com/discussion/171739/marmoset-tool-for-ue4#latestBut it seems dead now, hasn't been updated since 4.12 and the author doesn't comment anymore on issues. It looks great though which is a shame.
Is there anything else out there similar or any hints and tips someone could pass on to get started? This is all very last minute unfortunately, hence asking for help. I would normally like to take my time and learn things myself but simply don't have time, I just need something up and running in the next day or two as I finish the art test.
Thanks for any help given, cheers!
Replies
You could create a blank project and make a scene from scratch, or you can hop straight to the advanced lighting template found inside UE4, which already has a lot of settings made for you. Just make a couple of tweeks (i.e add your own HDRI background) and you're good to go.
https://www.unrealengine.com/marketplace/showcase-viewer