Hi everyone.
I recently finished my first environment ever which I did in UE4. Initially it was planned to be a small part of adventure/quest game about soviet era in Riga, Latvia but project was put on hold. With the release of UE4 I got inspired to finally do this environment. Its the biggest market in Riga that used to be Zeppelin hangars in early 20th century.
I modelled everything and painted all of the textures. Though models and textures are very very simple but that was the look I was going for. Hope you like it. Here is a small video from it:
https://vimeo.com/94867197
Can't seem to embed it though.
The rest are here:
http://imgur.com/a/94L6H#nes6kt0
Bus I just finished:
A tyre to go with the bus:
And an old bus station to also go with the bus:
Sword I did using DDO a while ago:
There is some other stuff on
my website but this is latest work I've done. Learned loads and had fun doing it.
PS: UE4 ROCKS!
Replies
The bus, bus stop and the shield are pretty nice!
Something is odd about the environment though. It seems a bit repetitive and unfinished. Also you definitely need to watch the scaling, e.g. besides the gigantic birds, the buildings are definitely too small (unless that's what you were going for). I googled up reference of the marketplace, and it seems like the buildings should be around the same height as ~11-12 people stacked on top of each other, where as your ones are more like 6-7
Still, pretty cool for your first environment Good luck with the next one!
You should also always try and nail down the scale as early as possible (blockout stage), so you wouldn't need to worry about it being off later in the project as then it might be a lot more difficult and time consuming to correct
Nice Bus though.
Bus and shield was done in Marmoset Toolbag a while ago. I don't think at that time it had PBR workflow.
Thanks guys!