Looks great! The only thing that bugs me is you have all these lovely distinguishing features, but they are only used once or twice in a confined area of the monster. It doesn't feel like one monster, but parts of many monsters, but if you were going for that mish-mosh look then I guess I could still bring myself to sleep…
I'm a student at the game assembly and we have just started working on an fps-project. It's gonna be with a cyber punk setting and the enemies are gonna be fish monsters. There's gonna be ones that crawl and ones that walk, but the model is gonna be the same. Thumbs: Moodboard: Trying stuff out in Maya: Orthos: I'm gonna…
Hello everyone! I am a first-time poster. Just recently, I finished my HD remake of Gobul from Monster Hunter Tri/3 Ultimate. Let me know what you guys think! model You can find some more pictures of my Gobul model on my Artstation: https://www.artstation.com/artwork/w86zwY Post on Monster Hunter World…
A lil scene I'm working on...posting here in hopes of motivating me to work on it. I hope to make it 3D & put it into one of those 3D viewers which you rotate about to view the entire scene. Its a monster looking for the hero, while the hero looks for the monster...also, not yet viewable is the hero's trusty dog companion…
I mostly play Monster Hunter with some jerks at work during lunches. Then I play Monster Hunter in bed after the wife has gone to bed. Plus a little gaming on the weekends.
I'm texturing a monster's tongue. I've set the roughness to 0, but it still doesn't look wet at all: I'm aiming for a very wet and glossy stylized feeling. Something like: (reference from ArtStation - Tongue monster ) Any tips on this?
Hello, I am looking for a low poly artist. I need someone that is able to create low poly monsters for my game, the game is already released, but I want to add some extra content now. I will give you a 2D sprite for each monster, that you can use as reference. I only need a mesh + diffuse texture (with baked occlusion)…
Hello again! I am just starting up a new 2D game project and I will be requiring some voice actors who can run some quick lines for me. Concept: My project is a card game playing on a typical rpg theme with monsters, swords, spells, and items. There's a reason why monsters drop so much sweet loot and that is why players…