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Complicated humanoid monster..

polycounter lvl 7
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millyparkes polycounter lvl 7
It's early days for this sculpt, I've just "finished" the block out in zbrush but I'd appreciate people's opinions on form and silhouette and any pointers before I take it any further. I'm making this mesh to be game ready.

I've made his torso more human/muscular than shown in the concept as that area of the concept is quite vague and I'm not really sure what to do with it yet.

image001_zpsd0030e47.png

front_mparkes_zps50ea071d.jpg

fback_mparkes_zpsefe28ff2.jpg

right_mparkes_zpsd7dedf3c.jpg

left_mparkes_zpsdd7e6099.jpg

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