FYI guys, watch out: [ QUOTE ] (AP) -- California officials are warning consumers not to eat certain brands of diced yellow onions sold by an Oxnard distributor to stores and restaurants in six western states. State Public Health Officer Mark Horton says the onions could be contaminated with potentially deadly bacteria. No…
Thanks everyone for the kind words and the great questions! Let’s dive in. Working in VR is truly like walking on a razor's edge. It’s a technical hell where every decision must be calculated ten steps ahead. Performance requirements (high resolution across two displays + high frame rates) leave no room for error, and you…
You end up with more draw calls, and more polygons, thats true. Where this technique shines is the resolution. Because of the tiling materials, and the decals, small details can have much higher resolution up close than using the regular method. Overall performance really depends on what hardware you are running. But…
Hi hello, your work is super amazing, I love it. I'm wondering why the floor tiles are much cleaner compared to the wall tiles. I see decals but the tiles themselves looks very clean and sterile. The one clean room version of your scene from one of the images looked perfect with it too. Really awesome stuff.
depends Traditionally people will use a hybrid solution where their vertex color mask is modulated with a tiling noise texture - often world space - to allow for variation based on position and if you can afford it, uniquely modified vertex color. That usually holds up fine under lodding - and if not, you just fix the lods…
Hey Polycount, We wanted to share the result of our world-building course and ask for your critique and feedback, to help us improve in the future. [Build in UE4 as a next-gen level] YouTube videos below: Cinematic trailer Project showcase Thank you for your time :) DetailsRecall is a student project developed in Unreal…
Recall to Hell: > the whole Modsite: http://recalltohell.d3files.com/ We're the recall to hell mod team [31 members] creating some more intensive and atmospheric game-mod for doom3, here is our portfolio: Some of our Models: > more models Some of our Screenshots: > more screenshots Some of our Blueprints/Concepts: > more…
True, but keep in mind we were kids for the Arnie one. I was born in 83, so I was like 7 when I saw that one. Much easier for a 7 year-old to suspend their disbelief than it is for me now. And about the Bourne thing, I think that's the point though, right? That you're supposed to question whether a Bourne situation is…
Putting together a sewer scene. I thought a decaying sewer would make for a cool smugglers den, still lots left to do! :) [size=-2]moodboard[/size] [size=-2]wooden cube[/size] [size=-2]tunnels so far[/size]