Hey guys, i'm a fairly new Zbrush user but I can use pretty much most of the sculpting tools and brush controls. I'm actually quite new to sculpting altogether actually as coming from Modo and 3ds max. My question ism what is the best way to sculpt in hard to reach places? As you can see in the attached image from Hossein…
Study of sculpting a stone wall. First piece done and copied it multiple times to check the look and similarity of sculpt on all sides. Tell me what changes should be made and how to improve on current sculpt :)
Hi there again - well, by "inside out" I don't mean to say that one should do a layered anatomy study in sculpt or anything of the sort. What I am saying is, if you were to work on your portraiture skills in 2d for a while (absorbing what makes a face ... a face), then your ability to make likeness sculpts will grow…
Continuing from my previous post i have made more progress, its slow but still a progress. I have learned a few interesting things and got some affirmation on some things a already knew. I already knew that the key to improvement is repetition but what i didn't know is how much of an improvement i would reach already,…
So, im trying to dive face first into the world of sculpting and high poly and finding myself drowning haha Doing my best to sculpt and read through a book on Zbrush, but not being able to do what I want at this point is discouraging in of itself. With that being said, I'm trying to keep my game face on and know that I…
Hey all, I don't really post many wip threads here (I should but im a lazy guy >.<!) Anyways recently as a kind of side project, and to see how much detail I can get from my high sculpts into my low poly models I started work on Final Fantasy IX's Vivi Ornitier. Reasons for choosing this where I was lucky enough to have a…
Not too long ago I decided to get down and learn how to sculpt. I mostly want to focus on character sculpts right now. I did a few head sculpts already but here is the first one that I feel is worth showing. Critique would be great. This is just a quick and dirty vertex color paint I did.
Game Character Sculpting in 3DCoat [Game Dev] Join us on Saturday, April 25th as we dive into sculpting a game character in 3DCoat Source... Overview Join us on Saturday, April 25th as we dive into sculpting a game character in 3DCoat. Program Details Who should Attend: Adults (Ages 18+). All experience levels are…
Hey, so here is a project I've been wanting to do. Since I left school I've seen a lot of people talking about 3D sculpting being an important skill to have, so I am trying my first sculpt. I started with a low poly mesh in 3DS Max and imported it into Mudbox and this is the progress so far. I'm pretty green at this whole…
Hey all, I wanted to reach out and get some thoughts on this stylized character sculpt. The original concept is from Hyeonsick Choi and the character is called "Flamingo" I feel like overall it's missing something to help it stand out. Right now it feels like it has the basic components, but it's either missing some…