Hello people, in the spirit of upcoming New Year I came to an idea of creating a thread where all of us could post our last 2014 sculpt. I made it this early because I wont be able to sculpt anything until 7th of January. This is my todays sculpt. Its based on concept from this site:…
Please no more applications - Thank you. CROWBOX is looking for a beginner or advanced 3D Artist for our current strategy game ENDCIV. We are a small indie developer based in Germany and are looking for additional support to finalize the alpha version of our game. Location: Worldwide Duration: July till the end of 2015…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
Trying to figure out how do do a (alpha clip fade? depth alpha blend, depth buffer/bias?) effect for objects intersecting other objects. For example water plane or fog planes touching objects. Want a nice fade and not a clip. Anybody know how to do this specifically with maya 2016 shader fx stingray nodes. It appears…
Hi! So I'm trying to make a Wind Waker-esque water shader using ShaderFX for Max 2016, but I can't seem to get the opacity to work. I've hooked the A channel of my chosen texture to the Opacity input: http://puu.sh/iBEqT/3fd9d61524.png But the part that's supposed to be transparent is showing up as black. The help pages I…
hey everyone. My old class mates and I have a challenge to make a character and small environment around the character with a total of 2000 tris. 512 x 512 texture for character and environment ( 2 in total ). Feels like i havent done much 3D in a while and need some help. Heres my concept for the character: Model thus…
Hi there, I seem to be having some difficulties with my normals in Maya 2016 (Latest SP). For some reason, simple operations such as rotating or resizing pieces of my model's geometry will result in the faces turning black. I can fix this with Set to Face, but obviously this is not an acceptable solution as the problem…
If you have no money at all, you can use programs like Wings and Blender to learn 3d without spending a cent. They're remarkably capable and the artistic concepts will transfer from program to program. If you're a student and have no money, you can join Autodesk's student site and download free 6-month trials of 3ds Max…