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WIP 2000 tri scene

polycounter lvl 17
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Jalechah polycounter lvl 17
hey everyone. My old class mates and I have a challenge to make a character and small environment around the character with a total of 2000 tris. 512 x 512 texture for character and environment ( 2 in total ). Feels like i havent done much 3D in a while and need some help.

Heres my concept for the character:
Concept_domgen_ironmoderercolourd.jpg

Model thus far:
WIP_ironmoderer3.jpg

Points im unsure will deform nicely when/if animated/posed:
Shoulders, pelvis, knees, ankles. i know i have to add some polys inbetween the legs but im still working in symmetry mode for the time being.

Torso(Front)
WIP_torso.jpg

Torso(Back)
WIP_torsoback.jpg

Feet
WIP_feet.jpg

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