Hey guys! I have a really huge problem in my workflow and i have no idea how to solve this. I'm working VERY slow. For example, I can spend like 5-6 hours without breaks (like to check FB or watch youtube), just to find out that I've done so little amount of work. I always find myself remodeling and fixing some little part…
I'm using some modular rectangular pieces, and many are using what should be the same material. It seems that because the pieces are rectangular, instancing the material is not an option because the scalerParamater node affects both the U and the V scale? Is there a way to instance a material and use a node that allows me…
Hey everyone I am going to upgrade and get a new computer soon and I was wondering which ones you guys thought were a good deal and the best to support programs such as zbrush and maya. I can afford a desktop thats around $800-$1100. I was looking at the alienwar computers but i feel like you are paying for the design and…
My names is Jarkko Kouva, I am currently based in Oulu, Finland. Relocating is not a problem as I have lived many years abroad before. I have been specializing in 3D environments but can work in other areas as well, from concepting to small polisihing touches within game engines. I am currently available for full time,…
I was wondering if its possible to use gradientmaps inside of substance painter and if not if its something you guys would consider adding support for since designer does have gradientmap support. i want to try a stylized workflow inside of painter and being able to apply gradientmaps that affect everything underneath it…
I want to go to school to become a 3d artist, and I really do have a passion to become one (prop/environmental to be specific) but I was wondering what kind of money you'd make as one. I'm not going to let a salary necessarily affect my decision of whether I want to do this for a living or not, but I'm just curious. What…
When I import a mesh using FBX, it imports just fine with no surprises. However when I reimport it I get funky smooth groups. To make matters worse, despite the content browser displaying the mesh with funky smooth groups, it doesn't seem to affect the meshes already imported and instanced in engine. Shown above are the…
Hey PC, I am having an issue with a tree that I have created and imported into CryEngine. As you see, the top shadow is from a tree already in the engine, the lower one is from a tree I made. How do I make it so the cast shadows are affected by the opacity/alpha on the leaves?
The Onion AV Club is having its second annual Film Poll, where you rate your top 5 films and just generally give your opinions about the films of the past year. Since I not only love movies, but am also a snob and a jerk, here is my response to that poll. The deadline for the film poll is February 2nd, so be sure to mail…
Cool.. [ QUOTE ] FRENCH elections are typically volatile affairs. But when Jean-Marie Le Pen's National Front party (FN) set up a virtual campaign headquarters on Second Life, the internet site where over 2.9 million registered users live a double life, it caused a cyber-riot. [/ QUOTE ]…