Home Technical Talk

Mesh Shadows w/ opacity

polycounter lvl 14
Offline / Send Message
Kiser Designs polycounter lvl 14
Hey PC,

I am having an issue with a tree that I have created and imported into CryEngine.

TiTE8.jpg

As you see, the top shadow is from a tree already in the engine, the lower one is from a tree I made. How do I make it so the cast shadows are affected by the opacity/alpha on the leaves?

Replies

Sign In or Register to comment.