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Mesh Shadows w/ opacity

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Kiser Designs polycounter lvl 14
Hey PC,

I am having an issue with a tree that I have created and imported into CryEngine.

TiTE8.jpg

As you see, the top shadow is from a tree already in the engine, the lower one is from a tree I made. How do I make it so the cast shadows are affected by the opacity/alpha on the leaves?

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