You still need to specify these parameters though. Otherwise you will get incorrect results from users who don't realize they changed their settings, and/or, will end up with a lesser sample size because some users don't necessarily have the default brush. At the very least, specify in full detail how a participant is…
In order the Jurassic Park Films from best to least. And the squeals should end at Jurassic World, but it probably won't. 1. Jurassic Park - It is the best, and will keep that position. 2. Jurassic World - Good Job at the 4th squeal, quite pleased. 3. Jurassic Park III 4. The Lost World - Jurassic Park The squeal to…
The stretching on the seems that run over the breasts are bugging me. I don't think they'd naturally happen there because the leather is being pulled tight and snug :) . They look good in the middle, but I'd remove them from those seems and put in some stretch and folds where the breasts meet the armpit. Other than that…
I prefer to make textures from photographs when possible . They just takes less time for comparable quality than never-ending Substance Designer tweaking. Still for nice roughness variation based not just on height /normal map details It's critical to have some easy and semi-automatic feature selecting/masking tool . Like…
Hello, I have begun a new game project and before I go too far with it I want to test things out in Unreal. There is one third party tool I use in Unity that I believe I would need a counterpart to in Unreal. Vegetation Studio is is a robust tool that lets you define biomes, where they go, what spawns in them,…
Hey Guys, I stuck on something what pretty much is the most work on my texturing part and that is to paint away the wear seams. I know, from far away the player wouldn´t see the seams, but what if i want a perfect seam-free material. Is there a good technique to quickly paint away this seams? Tri-Planar Blending is not…
I have recently developed interest in real time shaders for Maya viewport.Realizing how they contribute towards reducing rendering time drastically(been using mental ray to render).I am into short animation films but I wouldn't mind using a realtime shader this time around after seeing the new trailer by quantic dream…
Are there some "famous" or really good tutorials out there? I'm interested in both free and paid tutorials. Basically everything would be good, props, weapons, vehicles, plants and trees (I have no idea how to make them) even environments but since environments are "just" props put together I would save those kind of…
@Ged: yes. there are all kinds of animations and such to give a real solid feeling of impact. I've knocked enemies down, they crawl about a bit before they get back up. I've knocked them back, slowed them down. Of course it all depends on the level of enemies and such..the big beasty tanks don't really budge when you put a…
I don't see how a crisis like this is a justification to remove NDAs from regular worklife. People are currently doing their best to reduce the risks of leaking - and saying that the risks aren't that big barely a week into people working from home compared to several years of production is a giant overly optimistic…