Hello, longtime Maya user, but only recently I've started working with VRay at my job with a few hiccups so far. Need to learn/improve with VRay as I need to reach super realistic renders of server hardware and related tech (which due to work I can't show) I'm used to going back and forth in Maya, tweaking materials,…
Hello all! I need a bit of help with something. I am trying to use an Object Space Normal Map with VRay but the "VRayNormalMap" doesn't seems to let you choose the type of normal map. Oddly enough, it does let you change the type of normal on the "VRayBump2Normal" one. It's there a way of working with Object or World Space…
Hello guys, i have a question about lighten your animation. I dont find a good video tutorial, where the artist lighten his scene for animation . I want to make a dark horror scene, with dark skys. I will set up a skydome, where i apply the skymap (i think this should be right). My character is running on a plane and he…
Hi all, Start working on lowpoly of some old my SMG concept of volt-rail gun. I will try explain each stage with tips and tricks, from lw+bake to textures. for more information about , please ask me and i will be glad to answer. Stage 1 Stage 2 Stage 3 On first I wanna say big Thanks to Sean Byers and Nick Gekko,…
Hi, I found an image which has been rendered using KeyShot 7 and I'm curious to know how we can do the same in Vray. As you know, many medical instruments are made using transparent and cloudy plastics like syringes. Can you please help me out to achieve such cloudy transparent plastic using Vray? I need to achieve a…
I'm creating some models in 3DSMAX vray that I want to be able to transfer to UE4 at a later time. However I understand the requirement for vray and UE4 are different. UE4 needs a lightmap UV, which I assume means I need to be correctly assigning UV's as I'm modelling? I also assume I will need a high poly / low poly…
Hi, I'd like some help making some fairly basic materials for use with the 3DS Max built in renderer. I'm not sure which is better to use, mental ray or vray, so if anyone has something to say about that I'm happy to hear it! Anyway, I basically want four basic materials: - Sandblasted/Frosted Aluminum - Flat finish…
This is a lighting tutorial with hdri and vray sun, also in this tutorial you will see modeling tips and videos, material setups, render setup and post production tips for improve your renders. link to the tutorial
I'm working on the tutorial via Digital Tutors of the Photorealistic bedroom Here: http://www.digitaltutors.com/tutorial/1083-Creating-a-Photorealistic-Bedroom-in-3ds-Max I'm in the home stretch, trying to set up renders but I'm running into more problems. Made threads about this tutorial before. Like a lot of tutorials it…