Well I'd also say it looks a bit flat. I'm not even sure that's the right word to use, but it's late and I'm gonna run with it. Switching back and forth between the concept and the render you can definitely tell something is lost from the concept. It might be that the render removes that sense of weight the concept…
I agree with you Ninjas, those are some really interesting ideas that they *could* have used to portray modern warfare, but all of them skipped, just for 'quickly get to the chopper in the nick of time' moments, which is pretty much how every level ends. :( I was quite disappointed with how the combat style changes so…
The book was set up to be a contrast between the characters and personalities of Carmack and Romero. The book shows "screenplay" type versions of both guys ... they are made more extreme than they are in real life. I came away from the book with a greater appreciation for Tom Hall ... who was never portrayed particularly…
Does this have a certain style applied to it? A style you wanted to use to portray the scene? I ask because a lot of things seem fat/overly scaled by 10-15% while other things seem taller than they should. It's hard to put my finger on, but something is off. How're you doing the lighting? Is it all baked? It looks baked…
Hi everyone, just joined polycount :) I've hit a bit of a brick wall with this sculpt I'm working on , this is my first try at a full female bust. I'm at the stage of mid frequency changes - no hair or eyebrow detail yet, I'm still dynameshing, as I'm not ready for details because the form isn't looking right to me yet.…
Hi there! We are looking for a 3D artist to help us create the art assets for a game that will we educate children in a fun to play an educational game. What we need? - All our 3d assets will use texture swatches (See here for an example of the technique: https://www.polygon-treehouse.com/blog/2017/12/6/swatch-magic) - We…
I'm amped for Dark Souls 3, so in my free time last week I decided to bust out a sculpt of Ornstein's Dragonslayer Spear. It's mostly based on the version portrayed in the Dark Souls Design Works concept art book. I figured the tip could really be imbued with lighting magic, so I took some liberties there. I did the base…
Hello, I am a 3D/Texture artist looking for freelance work. My work can be viewed here: Portfolio Email: brwbailey@live.com I have 5 years experience with the following qualifications; -High-poly & low-poly modeling (3ds Max) -Baking maps (Xnormal) -Ability to work under deadlines and complete multiple tasks on time…
Hey everyone. I was recommended to join this great community by an awesome environmental. I'm currently a senior graduating in 10 days with my first degree (BFA in Game Art and design). I'm looking to get into environmental design. I love creating game spaces the portray and mood and have nice atmosphere. I come for…
It's darn late for start, so I'll have to squeeze as much as possible from the time left :) For the champion I have chosen Ryze. It's the very first char I have ever learned to play, and I guess the one I feel the vibe the best. For the "idea" I intend to portray him as a sort of "pewpew-agile-sorcerer" as I have always…