Hey PC! This is my little 3D Blog / Progress thread on my current portfolio project I wanted to share with all of you. small pre-cursor: (Skip if you don't care about back stories / starting ideas for a project) I've been on a quest as of late to increase and refine my modelling skills, after a couple years ago of being…
Hey, there. My name's Carly and I'm a student at the Art Institute of Pittsburgh, in the Game Art & Design program. To be honest, my 3D modeling isn't as good as it should be. I have about 3 or more quarters (until the end of this year) before I graduate and I'm still learning a lot of fundamentals. One technique that's…
We are developing a PC game and are looking for a programmer who can help move the project forward. There is already an experienced programmer on the team who has done a significant amount of work, but he now needs an assistant — someone who can take responsibility for parts of the system and help bring the project to a…
Hello, I’m BlakeSmith, a professional VRChat avatar creator with over three years of experience in designing and developing high-quality custom avatars. Turnaround time typically ranges from a few days to several weeks, depending on the complexity of the project. I prioritize clear and consistent communication throughout…
Hey Polycount! I'll be using this space to chronicle my progress on this project over the next few weeks. The end goal is to have a UE4-ready character along the vein of Overwatch or Destiny. My initial design idea is a character who utilizes a whip as a way to initiate combat along with a shield that retracts from an arm…
Fellow animators, I'm looking for your help here on conformation that I'm going down the right track to becoming, hopefully, a sucsessful animator. I've been researching animation for about 4 weeks now and I've really got involved with the very essence of animation. I've took the time to read most of Richard Williams…
Hey there! This is my first post so I thought I'd introduce myself first. My name is Brent and I'm a student studying 3D Animation and Graphic Design on the East Coast of Australia. My passions have always been on the creative side, and since I was 11 years old (now 24 as of tomorrow!) I have played around in 3ds Max…
I'm working on a character resembling Sir Ian Mckellen. This is my first likeness sculpt and I'm looking to get some feedback, as I progress further. https://youtu.be/cio3Rrvo1z0 - Turntable This is where I'm at currently. I believe I have most of the forms and will require minor adjustments, after which I'll proceed with…
Hey guys I need some feedback for my new model, as well as the model it is a study into PBR values and methods for one project. It was originally started as a cross between Iron Man colours, a claw arm from a Games Workshop Dreadnaught, and a Minigun. The side pipes with the alpha mask were made in Zbrush. Baked in Xnormal…
Hi everyone. I wanted to share the progress I have made with my honours project. Captain Porkbelly Much better than the previous attempt Pandemic Im pretty happy with how they came out dispite all the flaws in both the topology and Rig. The big areas I need to focus on are the hands and eyes. I dont know why I made the…