[ QUOTE ] It was good but MS started taking donations or something from spyware companies. Whatever the reason, they downclassed all of Claria's (prolific spyware company AKA Gator) viri to "harmless, ignore". [/ QUOTE ] That's true, but it still finds and destroys loads of other spyware. It's still recommended on forums…
Howdy folks. I've been doing 3D since 2015. I had a wonderful networking event last night where my old teacher suggested I get on Polycount.... Well, I've been working on this sculpt for a few days and I wanted some critiques/advice. I'm doing it to show off my photoreal skills and anatomy knowledge; I haven't been…
Hello. I started to update my old tool for hair card creation in 3ds max. I am planning to release it but first I want to ask if is possible to change the GUI. I got tired of the default max's rollouts and I want something fresh. I saw some max users using Qt / Py for gui. It is doable to do this for a guy with 0…
I'm learning BP in UE4 through doing stuff that I'm interested in (because i dunno other fun/interesting ways to learn it /: ). And i want to learn how to make inventory like in Fallout or tes games - list inventory, but all tutorials about how to make slot inventory with all that stuff "how to make item occupy multiple…
Zbrush once was my only soft for everything. Both sculpting and textures . Nothing procedural but so easy to do textures natural way with brushes painting in cavities and otherwise on prominent things + quick edge masking. To be honest I am not even sure why I switched to Painter and Designer . It's not much quicker ,…
Blueprint can be really powerful when you approach it from a programming perspective (ie: taking an OOP approach and making use of the interfaces and macros). One big problem there is that most people who use Blueprint are not going to be approaching it from a programming perspective. Those who would are more likely…
other method is using 2.5d to create tilable map i wont go much detail on how to do 2.5 d texture since the tutorials are quite plenty out there :) like this [ame=" https://www.youtube.com/watch?v=rNgs2DcAsF4"]ZBrush Tileable Textures 01 - 2.5D Workflow - YouTube[/ame] btw in my case I created 16 bit alpha map to create…
In the spirit of the holidays I'm finally updating this with the scripts I have been using for awhile and 64bit Zbrush should now work with them. https://youtu.be/nD2UifmEpbQ New Stuff includes: Mis Scripts - InflateB: Toggles between your current brush and the inflate brush at max size. This is used to inflate the whole…
Hello, i got an answer to this problem on another forum, they said the following, ill give it a try some time soon, got too much work on at the moment but it seems pretty obvious now :) What you are asking can range between very simple and very complicated depending on how you want to implement it in your game. I will try…