been messing around with buildings for a small unity project. just wondered what the best approach was with this type of building I drew some rough red lines to indicate where I could split them up so I can swap pieces out for variation and to optimize uv space. some advice would be cool. currenty I am using small tiled…
Here are some WIP of a the latest Game Wizards project. Game Wizards is a class I run over at the Art Institute of Los Angeles....the students in the class are getting a degree in Game Art & Design. This is our latest game made in Unreal...Exodus...we still have another 6months of dev left. The below shots were done by a…
Hello there. I'm a first-time poster in this highly-recommended forum, and after three years out of college, I've finally decided to focus my 3D career towards environmental modeling. Recently, I finished my first major project. I'm somewhat familiar with how things on this forum work, so I've posted a reference concept…
Hi guys, I am gradually working my own project on the side which is set in nineteenth century Australia during the height of the gold rush and bushranging period. (Bushrangers are basically Australia's version of American Outlaws and Gunslingers). I think it is a really interesting period of history that has never been…
Hey there fellas, Thought I'd post some stuff here as well about our FPS which we are currently developing. The shooter is called "Project Double Zero" and a dev video can be seen here: [ame] http://www.youtube.com/watch?v=NW5_a1azP-g[/ame] Also, if you'd like to run around in the current map (nowhere near finished) then…
Hey everybody, my name is Kaelin and I am a student at the Art Institute of Tampa, Florida, i'm studying Game Art and Design and will graduate in about a year and a half. I've never really been on a forum before so i guess polycount would be breaking my cherry, but anywho i did a project in UDK for my first time last…
Hi guys this is my lunch time project and also will take few weeks to finish i am choosing below image for modeling and texturing original concept by Tobias Frank and here is link direct link for concept http://cghub.com/images/view/567153/ for the concept all credit goes to Tobias frank.i hope will finish this very soon.…
We're seeking freelance artists for a new project that will require a range of different platform genre art sets. Successful candidates must be able to show us previous work that demonstrates their skill and talent in creating 2D tiles, characters, backdrops, pick ups, animation and all the usual game assets seen in…
Hello I'm a 3D Modeller and Environment Artist with experience with 3Ds Max, Blender, Photoshop and more tools looking for some paid projects. Skills 3D Modelling Lighting UV Mapping Rendering Bump/Displacement/Normal Maps Texturing Portfolio: http://acruz.cgsociety.org Email: aliesky (at) gmail (dot) com
I have freelance work available for a character concept artist on a indie video game project. Please have examples of detailed comic-book style art in your portfolio, or anything of a similar quality. See "Fables" comic book series as a reference for quality level. Send portfolio links to: anthony@exoshift.org