I wanted to share some articles from Dennis Detwiller who had an interesting career from working on Magic the Gathering to being in AAA and establishing his own ip's in pen and paper role playing games. https://www.linkedin.com/pulse/escaping-video-games-dennis-detwiller/…
I have an animation where the object is being evenly scaled up from 0.1 to 1. A second animation follows the first and keeps the scale at 1 the whole time. As soon as the anim blends to the second one the size scales down back to what it was in the first animation begining. I'm using a plugin that builds the rig for me,…
yeah I am trying to get a balance between accuracy and a nice illustrative look. I just wanted to know the correct way to do stuff as quite often i find a a Full HRDI image fights with my scene, covering it in colors which I don't really need. A lighting system, although not perfect seems better. Still not sure if I am…
Well the implementations depend, you can distinguish different BRDF implementations Marmoset looks very plastic-y and juicy, unreal / Unity hrdp similar but a bit less with their GGX implementation. Cryengine has a more flat and realistic look with a better diffuse model I assume but which also might look more "boring".…
Hi everyone! I was a bit scared so start posting on polycount but here I am :). I will be working on a few projects for the next 2-3 months. So here I will post my progress and hopefully get some feedback. I started working on a character based on a concept by Pavel Hristov: https://www.artstation.com/artwork/L3bwoA I will…
@hreazee awesome, definitely like that approach. Would have to dig a little on the atlasing textures but I really like that idea. Thank you for your suggestion! Any tuts for atlasing textures you suggest to watch?
Hi. I really feel lost trying to figure out what I'm doing wrong. I feel like my technical approach to 3D isn't bad, and I also believe I do fairly good work. The more I get turned down for jobs, of course, the less I feel this way. Is anyone willing to tell me what I'm doing wrong with my portfolio? Is there something…
Hey there, I'm Jean Go, aka Curing! AutoAttack Games is an independent game studio founded in 2014, developer of Legion TD 2. Legion TD 2 is a 2v2 and 4v4 competitive tower defense for PC that just fully launched on 10/1. Overview - We are looking for a versatile 3D character artist who can make the model and hand-painted…