I'm in dire need of a weapon animator for Empires, a released mod for Half-Life 2. You must be able to animate all necessary sequences for first person weapon animations (draw, reload, fire, go to/from iron sights) and must be able to compile the animations into Half-Life 2's smd format. Payment will be negotiated…
I am in dire need of help. As you know, Windows 11 update is coming up and I desperately do not want to use it. So I've been testing Linux Mint (ubuntu) for the past weeks and I'm finally at the stage of testing windows .exe files to get my work done on Linux. The issue I'm running into is the Maxon App. Without logging…
Wanted to do some modelling this weekend where I could just switch of my brain, so here's a pistol. High poly's nearing completion, just needing couple buttons on the side.
When doing a pack for example or 6 boxes to sell them, what is better? release them as a single FBX (or any type)? or each box separately (6 FBX)? or both?
Does anyone have an idea what someone possible could do with it? Can I write keywords there or any kind of tag Adobe Briidge or any other program could read?