Home Artists Looking For Work
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Weapon Animator Required

Krenzo
polycounter lvl 19
Offline / Send Message
Krenzo polycounter lvl 19
I'm in dire need of a weapon animator for Empires, a released mod for Half-Life 2. You must be able to animate all necessary sequences for first person weapon animations (draw, reload, fire, go to/from iron sights) and must be able to compile the animations into Half-Life 2's smd format. Payment will be negotiated depending on your skill and how soon you can complete the animations.

Replies

  • Joao Sapiro
    Offline / Send Message
    Joao Sapiro ngon master
    this is in the wrong section. This is PAYED work only.
  • Psyk0
    Offline / Send Message
    Psyk0 polycounter lvl 19
    Oh noes, fear the turd police! Stalky!
  • Joao Sapiro
    Offline / Send Message
    Joao Sapiro ngon master
    counter-stalking !
  • Krenzo
    Offline / Send Message
    Krenzo polycounter lvl 19
    There, I made it more obvious that payment was available. Are you satisfied?
  • Joao Sapiro
    Offline / Send Message
    Joao Sapiro ngon master
    sorry to sounding to rash :P its just that this is usually for serious projects ( sstudios etc ) and usually mods arent taken very serious when they offer payment since it is regularly VERY low.
  • LawDogs
    Offline / Send Message
    LawDogs polycounter lvl 20
    [ QUOTE ]
    sorry to sounding to rash :P its just that this is usually for serious projects ( sstudios etc ) and usually mods arent taken very serious when they offer payment since it is regularly VERY low.

    [/ QUOTE ]


    Many many many freelance artists who are just starting are competitive in their pricing and usually accept low payment and mods are the perfect place to start. Some mods look very high quality that puts shame on some retail games. Mods deserve the respect, that's where the starting point for many of us trying to make it in this industry.
  • Thurban
    Offline / Send Message
    Thurban polycounter lvl 18
    very true, I've been doing freelance on several projects for a few months now, as I have just graduated from college. (SCAD for those of you that went.) The mod community has been awesome for getting work. A few times I've worked on one project, and that team has sent my name over to someone else they know needs work done. Still it's not the full time gig I'm looking for but it's a hell of a good way to start out and build up or round out that demo reel.

    Just be sure you get a contract of some kind, I've gotten taken for a ride and lost out in some cases. It ain't all roses.
Sign In or Register to comment.