Normally I don't really care about keyboards, my current one is just a basic 104 key one with nothing fancy on it and even though I'm a huge fan of hotkeys for everything, I was never really interested in the gaming keyboards that had a bunch of useful macro-able keys. However I just stumbled upon this! Razer Anansi…
Team name: Game Addict Developers Team Project name: Dark Future Brief description: An extreme natural catastrophe happened and our world suffers severe changes! Full continents have been submersed and millions of people have died. The world become no more than a few isolated islands populated with the survivors of that…
TutoTOONS team is looking for a talented GAME DESIGNER to lead the production of mobile games for kids, from game idea to the finished game. We look for a self-motivated and hardworking game designer, eager to work at a young gaming startup, gain experience in gaming business and develop new skills. Since launch in January…
Some quick notes regarding this before description. I work for a different contractor on the same job. Feel free to ask me basic questions about the job itself, as you would be working directly with me if hired. I will answer what I can. However, please do not e-mail me or PM me regarding the status of your application. I…
Hello everyone and welcome to the Monthly Noob Challenge for the month of November. As stated before, this month's challenge only features two prop challenges and no environment ones. Have fun! Join our Skype group if you want! Add me on Skype and I will add you to the group. Me: noble.wulf You don't have to join the Skype…
For those who are interested, here is a description of my current setup. First I take my normal map into Photoshop and create two versions of it. To one I apply a Gaussian blur (8 pixels wide in my case), to the other I apply a high-pass filter (same diameter as before). This splits the normal maps into two parts, the…
I've been collecting these for a few years now. Many came from a similar CG Society thread. I've edited some, left some as found, and hope I'm not repeating too many. When saving a file pressing the + sign will add a number increment next to it (e.g. normal.max will be normal01.max). Press the "i" key to re-center the view…
Job Description Unreal Engine 4 Senior Systems Designer About the Position: Visual Purple is looking for a UE4 Senior Systems Designer for full-time on-site work at our Boise, Idaho office. This is a full-time position. The ideal candidate would have experience working with Unreal Engine 4 in creating compelling gameplay…
Name: The Increment Engine: Unreal Development Kit Developer: Iron Wolf Studios Genre: Tactical Shooter/FPSRPG Theme: Realism Players: Single & Multiplayer ETA First Release: Q4 2011. The Increment is intended to be a tactical FPS/RPG styled game set during the 1980s - in recent years, theres been somewhat of a drought in…
Hi, in this one, I'm going to show you some basic usage of the "custom" expression in the material editor in Unreal Engine. For "additional" information, check out the following link: https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/ExpressionReference/Custom/ Make sure, you noticed the limitations of…