Hello everyone. I hae been working on a character with a very long hair. I want the hair to have physics real-time with cloth set-up both I really can't manage the bone set-up within max or character editor. If there is anyone who has any bit of experience please tell me. I'll PM you about the details. Here is the whole…
I'm working on a shader that would use the Alpha to distinguish which RGB channel of a texture to display. My thoughts on how this would work are; A:1.0 = R, A:0.5 = G, A:0.0 = B, Is it possible to build this using Linear Interpolation nodes? If not what would be the correct approach? I'm working with the Strumpy Shader…
Do not, under any circumstances, attempt a 5K run (or walk, or crawl) when the weathermen issue a so-called "heat advisory." I'm pretty sure that's like the meteorologists' secret code for "may cause spontaneous human combustion." It's a heat index of about 105 degrees here today, with the sort of humid that will crush…
Hi people. Name's James and I'm a 28 year old animation student. I'm into character design and visual storytelling. Just picked up ZBrush a couple weeks back and have been steadily working on my 2D skills since around 2015. I'll be posting a mix of 2D and 3D work, mostly based around character development, plus a bunch of…
Toronto Meetup 2015 part 1!! Yaaaa budday! What: Polycount beer night Where: Scotland Yard When: Friday, Feb 6th, 7pm Reso Name: Polycount (Or Stefan if they made a mistake) Please reply to this thread if you plan on coming, or if you`re bringing friends (especially a lot of people like a class or something) just in case I…
Hi folks! Never sculpted seriously, found some time and taken my chance. Used Zbrush core 2020, 3ds Max 2015, Substance Painter 2018 sketchfab here https://sketchfab.com/3d-models/skeltron-monster-2be2180f08934f70845a12dba5384d50 started with mindless sculpting than refined it a bit than goes LP Substance Painter Unreal…
It seems that Quixel is disabling the Photoshop GPU preference "Use Graphics Processor". Am I wrong? Is that correct behavior? Backstory: I enable the GPU then work with Quixel Suite 2.0, then upon restarting Photoshop, the GPU will be disabled? Is there a recommended setup with regards to Photoshop preferences? Also,…
https://www.facebook.com/BethesdaGameStudios/ https://bethesda.net/?utm_source=Twitter.com&utm_medium=Social&utm_campaign=12052015-BGSMontreal&hootPostID=59d202e497fbbeaf552fd8da42ebd5bd#en/events/article/bethesda-game-studios-opens-montreal-office/2015/12/09/58 Oh yess!!! This just motivates me more to work on my art! New…
http://www.gamesindustry.biz/articles/2015-07-01-sony-launches-crowdfunding-platform-for-internal-projects MM..After Shenmue's crowdfunding success, I'm not really surprised however for a big company like that to need financial support for their projects small or big, it seems a tad bit ridiculous. Then again, it might be…
I'd like to share with you my ArchViz project which was finished at the end of the 2015 year (it took me 2 months). The main goal was to create interactive presentation for Virtual Reality , which will be focused on archviz branch. The whole scene contain about 125,000 triangles.Control is constraint only for using pad and…