Zbrush learning, "Skeltron" evil bot character.

polycounter lvl 11
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robomaniac polycounter lvl 11
Hi folks!
Never sculpted seriously, found some time and taken my chance.
Used Zbrush core 2020, 3ds Max 2015, Substance Painter 2018


sketchfab here
https://sketchfab.com/3d-models/skeltron-monster-2be2180f08934f70845a12dba5384d50

started with mindless sculpting


than refined it a bit


than goes LP 


Substance Painter


Unreal Engine 4 check

aaaand rig/skin (sorry, used biped, later do rig in Maya)

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