I paint in Mudbox. I tried painting in png 8bit, and now TIFF 16 bit floating point. happens with both. guess it must be my file settings that does this. the colors seems to have a problem blending together. for the first few seconds it looks fine, but then is slowly shows itself and grows bigger. is there a name for what…
I've been fiddling with this drawing of a cyberpunk character I came up with for an RPG a while back. I was happy with the results and have worked a little on it every day. The hands and clogs are yet to be worked on, and I'm not certain about the folds of her pants. Aside from the obvious unfinished bits I'm looking for…
Hey guys, It's my first post here, so sorry if perhaps this is in the wrong section or inflict any rules. So, I'm a 3D artist (27yo) working for roughly 3/4 years in the archviz industry. I've been doing a lot of things from modeling to texturing, rendering and post-production. I have a full-time job doing it but my dream…
Hi, if there's someone here who could help me.. my problem is that i'm working in a ship (thousand sunny from the anime One Piece) and last night i was working and i forgot saving last 4 hours, and when i exported it, becuase i wanted to send it to zbrush from maya to try something, i did it with the option of…
Hello everyone, I have been struggling with color and this drawing that I've been working on has left me frustrated. I am unable to find the solution to fix the dog. It looks very bad and I don't know how to fix it. I could use any and all advice that can be given. I looked up references of dogs heads but it just winds up…
hey guys, I have a question about UV Maps.... After unfolting an object in 3ds max for some reason all unwrapped parts ,4 balks... "which have the same size" have different UV sizes... is there any way to pack them togetherand resize to the same UV island size ?
Im making a hand rail, instead of having a large polycount with the vertical rail broken up for each clamp, I'd thought I'd do it like in real life, and make one long vertical rail and and just slide the clamps up and down to where I need them. can this approach load to problems with light baking or anything else? (then uv…