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Rescale UV to the same size

hey guys,
I have a question about UV Maps.... After unfolting an object in 3ds max for some reason all unwrapped parts ,4 balks... "which have the same size" have different UV sizes... is there any way to pack them togetherand resize to the same UV island size ?

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  • Synaesthesia
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    Synaesthesia polycounter
    Inside of the Unwrap UVW editor window, there's a tools menu. Use the rescale clusters option. I've noticed it doesn't really work right with an instanced copy of unwrap, so I'd recommend using it with a single object.

    As far as packing it goes, I'd recommend packing it by hand after you've gotten the texel density to match.
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