I can't talk about traditional sculpting classes themselves because I never took one, but you can get a sense of how sculpting could help you by getting your hands on cheap clay, a couple of popsicle-like sticks and just trying it. Sculpting can be a very cheap hobby, you just need the time and patience. The reason I'm…
I need to know how to make a basic terrain for a game i'm working on. just earth with some grass, maybe water. But I don't know where to start and I can't find any good tutorial of how to do it Is there an efficent way to make it? Something like this:…
Like can you get good results with it? I'm not sure if that's what Hossein Diba uses in his final renders? I'm trying to decide how to do the hair on a character I've been spending too long on I made a really complicated outfit with so many subtools so i feel like putting it all into maya (and probably resizing it) would…
I have had proper training for modeling and texturing in 2008. No lighting and no com positing. I have a certificate in 3d art and animation. I later realized animation was not my thing but I found I have a great passion for 3d art. I chose to go with what I was passionate about. Unfortunately my school focused on…
@Shrike Thank you for taking the time to critique and give me better direction! I hold a high regard for your critiques (I know how straightforward you can be haha) I will set aside time to make a plan on portfolio pieces. Thanks again guys! It's always re-assuring that even though I live in bunk town Arkansas usa, I can…
Hello! I'm currently a senior in High School, and I've been working on 3D Modeling ever since the start of September (I took a Udemy Course on how to create Character Models for games, you can see the orc I made in my portfolio link), and I think I really want to make 3D Characters as a career! I was wondering if I could…
Anyone got any tips on how to texture flower petals? I tried giving them a velvety texture but it looks wrong and there aren't a lot of high quality close up imagines that i found. The few petals i managed to extract from images were difficult to work with when trying to transform them to 40 different petals while giving…
...put into self improvement of your portfolios, skills etc. I max out at 2-3 hours on weekdays and 4-6 on weekends, exept for the last week (all diablo 3) and depending on how much 2d/comic stuff I work on. Exept I feel that I am not improving fast enough. Obviously the obvious answer is obvious but how much work have you…
This is my first time trying to make hair in general and am having a hard time trying to get the look right. (It's meant to go on top of where the black areas are.) Right now the fur is only diffuse/opacity and it looks alright, but how do I make it "pop"? roughness/normals? I was told to use an anisotropic map, but how do…
So, I'm kind of new to animation.. but one thing I know is that no one walks like this (or at least I don't think I do): I've been playing around but I cant get it to make a nice arcing motion... unless I go and keyframe every frame and I was hoping to not have to do that. Technically this isn't a problem since my school…