I'm creating an Overwatch parody and need one shot, that has a 3D, rotating gun. The model should be based on Mccree's pistol. I just need the gun well lit and rendered, with minimal background. I don't mind if the gun is made from scratch or sourced from an existing model, whichever is the best for a balance of…
I'm modeling futuristic race tracks in 3ds max and having some difficulties with banked/curved sections. The track itself is flat, with some side walls that go up 25 degrees (this is the shape I've been using to loft or extrude to make the track). Problem is having a right turn that starts at 0 degrees and then banks to…
These are some characters I've been working on for a learn-to-speak-Spanish educational-type game. Triangle count is about 2200 with one 1024^2 tex each. The left one is supposed to be in his 20's, the right in his 30's. More to come in the next week or so. The next will be older and fatter, with more significant changes…
http://www.reddit.com/r/h1z1/comments/22niku/what_is_h1z1/ On paper this game sounds amazing. I'm looking forward to a zombie survival MMO rather than the usual server based survival game. [ame]www.youtube.com/watch?v=lneZYriSbG4[/ame] From what I hear that footage is from January and the game has changed a lot, but still…
Hi all. This is my first mobile game model and I was hoping to get some feedback. I am at 2200 triangles at the moment. Client is asking for a nintendog like golden retriever puppy. I am planning on using 512 maps. Looking for some feedback. Thanks all.
Hello! our company introduction as follows : We are a 3D animation studio in China (short for Steercg) providing top quality creative services to the animation, game, and entertainment industry. Our animators have a lot of experience and we'd love to work with you. We have about 30 artists skilled in art design,model,…
Presents Dear Polycount Community, Wreckage is currently looking for skilled concept artists who will help us achieve the look and style for this sci-fi dinosaur shooter. Since this is my first time leading a game project I'm going to be realistic and start leading a team to help me make a demo for "Wreckage" to see if I…
December 2004 = 225lbs March 2005 = 205lbs If everything continues as it has been, I'll be down to my target of 180-ish by the summertime Since I'm lazy and don't want to worry about counting carbs, etc.. I have a slimfast shake for breakfast & lunch and some sort of health food tv dinner for dinner. I usually have an…
Howdy all, here's a feller I've been messing with. 2242 triangles (character, axe and gun) with a 512 map for the body and 2 256 maps for the head and jaw/arm. Ork Front Ork Back Wireframes: Ork wire front Ork wire rear I have to update these since I took out the codpiecey thing and added a stogie. Lemme know whatcha…
Hi everybody, Here is a UT character made for a job from school. It's a mix between a predator and a robot Number of poly : 2938 There's a pictures from the modeling : Other ones : http://img115.exs.cx/my.php?loc=img115&image=shadewireframe011fk.jpg http://img115.exs.cx/img115/2250/shadewireframe028zi.th.jpg