I think Maya unwrap "recent" revamp is based on Unfold3d. Yeah, not sure what happened between Unfold3d vs Rizom (some $hit obviously) but i'd say rizom is the best unwrap tool actually.
I've been using "unfold3d" for some time now. it does a great job at laying out to the 0-1 uv space. I do a lot of eyeballing (habbit) but i do prefer unfold3d over similar tools as UVlayout, etc.
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