Good evening everyone, I desperately need help with a problem that I have had for a while and which I cannot resolve. Every time I unfold UVs it goes wrong, either they fold on themselves or they don't unfold correctly at all. Here are the solutions that I have already tried without success: Use "camera-based" or "planar", activate the Unfold3D plugin, restart maya, checked that the edges and vertices of my objects are well merged, checked that the normal are in the right direction and reset the settings preferences. All of this did not correct the problem. I don't understand where he comes from. I am a beginner and I use the 2022 version of Maya. Thanks for any help!
Replies
try adding a cut down the middle of the highlighted UV shell and see how it unwraps. that should show us if the unfolder is working correctly, and if it is, then the problem would just be that you need to change how you are cutting the shell.
there's a bunch of tools like relax you can use to fix the folding (relax etc.) they'll introduce distortion into the UVs but that's just a thing that happens and you need to balance it against desirable seam placement