As Rise of the Triad comes to a close I actually get to work on personal projects! I have wanted to tackle the unique District 9 mech for it's combination of curves and hard angles for some time now. Google images of the District 9 Mech I plan on making this the centerpiece of my new folio, so I want to get ultra detailed…
Hi you all. I'm still using that nice old 3ds 9; now I see that the .dlu exporter for that version is no more in /tools (deprecated?). Anyone can tell me where/if/how can I find that file? Besides, do I miss anything using .fbx instead? (I know the great work by Ruan about it). Thanks in advance
That's a Tec-9 High poly model I just finished. At first, I just wanted to train on making details on cylindrical surfaces, but I ended up making this whole gun. I am looking forward to critics and feedback ! This was modeled in Blender and previewed in Marmoset.
After 3 months of inactivity i returned to max again for fun and just to get moving i made great gun from Croatia its HS-9, very nice gun. And its my first hand held weapon ever, any feed back is appreciate Thank You
Hey Guys, Been working on a little project while on Holiday its a game scene for district 9 I have a bunch of things on the go nothing really too polished to show yet, so for now ill be throwing up my Mood/Concept Sheet that i am using to guide me through this project. Expect a lot of updates shortly.
Started doodling around in high poly and ended up with some kind of weapon. Made a lowpoly for it, baked normals and made an texture. Anyways, heres the gun. Hope you like it, please comment on things you think looks off. Namned the bastard RVX-9. Highpoly and lowpoly made in Maya. Normal and occlusion bakes made with…
I started an arc gun from distrct 9 to give myself a bit of a modeling challenge and try and solve some problems to become more comfortable with maya's modeling tools. i don't have much yet but heres what i have so far. There are many inaccuracies and im far from being done but i hope i learn some things along the way.…
http://www.ign.com/articles/2012/06/08/valve-teams-with-9-director-for-animated-movie http://www.businesswire.com/news/home/20120608005157/en A film produced on a game engine hmm.