Hi ! o/ Quick questions : - I read here and there ( ex : http://www.ewilkinart.com/ , Mudbox pic. ) that people use maya transfert maps tool to project zbrush high poly model. When I try that, my computer simply die. Something like 1M poly ( Which isn't that high on a Zbrush pov. ). My rig is pretty decent, and I'm on the…
I'm using MG Edge Wear to create rusty effect. It creates effects based on my UV seams. So my question is how do I get rid of these areas ? I have tried to paint on the black mask and also erase tool but they both didn't work. I have no idea how to erase this seam :( It seems like the substance effects are not editable.
Whats up everyone! Since this is my favorite 3D website to visit, I am giving away some of my older training books and videos to anyone that wants them. These really helped me when I was starting out. They are older but are still the same in concept. You just have to pay for the shipping. First person to respond gets them.…
Hello, I'm a student ( 16 years old), My problem is more of an conflict I have made a lot of assets (about 500) in the past year ranging from fences to sci-fi weapons and lately I have been thinking of making a demo of all my art in a game engine. My problem is that I don't know which engine to use. I tried unity and all…
Hello I have been trying to kitbash my own brushes with curves. I am trying to make imm curve brushes like wires cables belts etc. when i try to draw them on a curve, the scale of the brush is too small in comparison to the actual brush size. When i make the brush even bigger the stroke curve points are too far apart to…
Couple questions: I'm not sure how to go about the eyes -- first time doing a stylized head. Should I sculpt the eyes right out of it? Should I make weird-shaped eyeballs? Normal-shaped eyeballs that are really big? Also, in the reference, the colors are more vibrant. In my experience everything looks drab in Mudbox,…
I have blocked out a cave for our "stylized" game - inspired by the legend of zelda - wind waker. But I still struggle with the "how" in "how to make this scene look beautiful and not blocky". It is indeed a low-poly game, but low poly can still look beautiful and that is what I want to prove with this. I have tried…
Edit: Thanks very much to all who answered my call. For the moment the position has been filled. Hi there. Any aspiring chicken farmers here? I'm looking for something rather simple actually: I have a few drawings of cartoony chickens, which I would like to turn to 3d. The end result does not need to have colors or…
http://kotaku.com/5484553/a-number-of-boom-blox-developers-let-go On one hand its their business to run as they please. But on the other hand, I hate that they can offer people full time employment, find out that they can't sustain their business and get rid of them. Just hire contract or do it right the first time...