Agreed, especially regarding the bedroom and the professor layton piece looking great. The only thing that stood out negatively to me immediately was the UV layout of the market stand. There doesn't seem to be a good reason to have the tabletops/shelves rotated at 45 degrees and have the edges stick out that way, only to…
This is my first project i worked on just something simple. I well obviously just want feedback and was also wondering how can i improve my work like is there tuts or courses that i could take that would be beneficial?? Thx Waffle :D
Hey guys I'm switching back to maya from max. Last time I was using maya was back in 2008 and the only mel script that I used was mjpolytools. I was wondering if there were any new very uselful mel scripts(modeling/UVing) that I should get. For example in max "textools" is an amazing script that I can't live without. Thanks
Hey there! I've been self teaching myself environment art for a few months now and I had a few questions about it. - Is Substance Designer mandatory? I've been teaching myself this program for the past month or two and I just can't seem to get anything the way I want it to look. Before I spend more time studying it, I…
Hi! First, sorry for my english. :) CodeFather point me to this thread and I decide to try to write this script. The video show all that the script can do. Reference coordinate system must be "Screen", can align verts, edges or faces on Editable Poly object. "avg"(average) button will align selected subobject elements on Y…
Looking for a 2D Monster Artist (Profit Share Collaboration) Hey everyone! I’m currently developing Soul Tamers, a monster-taming RPG inspired by the feeling of discovering unique creatures, building bonds with them, and exploring a mysterious world filled with danger and lore. The game focuses heavily on original monster…
Can i or anyone who modeling things in 3D app avoid re topology? I mean can i model let's a character or a car or weapon, so when i finished modeling i want direct go for uv, i see re toplogy a bit bored or wasting time:D So i want to know if it's possible to master modeling without messing with topology? If it does, How?