Home General Discussion

I would like to ask some about re-topology

Can i or anyone who modeling things in 3D app avoid re topology? I mean can i model let's a character or a car or weapon, so when i finished modeling i want direct go for uv, i see re toplogy a bit bored or wasting time:D

So i want to know if it's possible to master modeling without messing with topology? If it does, How?
Sign In or Register to comment.