Hi! Looking good already. Perhaps some straight lines could be broken up and sharp edges beveled. Then possibly some break up and variance on large, unform areas, here cabinet and beams. If would like to push it further, I think another 'personality pass' would be good. For example: the favorite pillow is patched.…
I'm posting this because I know there are many people out there who have no idea how to fix this problem, or have been searching tirelessly like I was recently. As far as I know and as far as I've seen and read, I have not seen anyone actually come up with a clear solution for this problem. What's the problem when using…
If you're interested in learning UDK and all it can offer you should join our: GOOGLE PLUS HANGOUT or OUR SKYPE GROUP ADD ME ON SKYPE TO GET SITUATED WITH THE REST OF THE GROUP.....chaserm2 EDIT: Here's a list of videos I've gathered to explain each topic covered on the syllabus. PM me for the syllabus or I can send you…
(Sorry for my bad English, it's not my native language) Hey, guys! I discovered 3D some time ago and since then I decided to start studying to become a Character Artist. I'm about to buy my first Tablet, but I'm a little confused. My question is: could I use this model from Huion (H640P) to study or is the model from Wacom…
Hello everyone, in the last few weeks I modelled my third character I've ever made and this time is the goal, to make it gameready (more or less). Im not new to retopo a model, but it is my first time with this high amount of detail. First of all, I want you to show the two models.…
I have collected a bunch of photo references which I would like to pay to have made into illustration concept art for a PC game. It will be for modern day urban fighting game based on a real place with contemporary human characters. No monsters, mechs, cyborgs, fantasy landscapes or worlds. I just need ordinary people in…
Hi there, I'm new to Polycount and I have a question. I have a mesh that I've been trying to import into UDK but I keep getting the following error message: I'm at the point where I'm about to start banging my head against the keyboard. I'm sure I took care not to have any inverted or overlapped faces in my UV map; both on…
You know, I think I might have be weighting and constraining helper bones backwards. Sooo. When you have a biped, and instead of having extra useless bones, you only add 1 or 2 twists and weight the twist and the main bone (versus just the twists). Does most of the twist's weighting take place at the beggining or end of…
A lot of people I know, both at my company, and out, tend to have this running problem where we assign a Sub Object Mat to a model with multiple material ID's and export as an ASE and into UDK. Most of the time this works, but ever so often it just utterly breaks and will only show up with 1 ID or won't change anything…
Well I can understand the money aspect but the time to read them... well its a comic with about 17 words per page not a hardback series by Stephen King. Volume 1 issues 1-6 (season 1) [ame="https://www.amazon.com/Walking-Dead-Vol-Days-Gone/dp/1582406723"]Amazon.com: The Walking Dead, Vol. 1: Days Gone Bye[/ame]…