Hi All. I am looking to make a Zweihander. My first thoughts were to create a big sword that looks really menacing and intimidating, that has a unique silhouette and would be easily recognizable. I thought of a shape for the blade that has a kind of blunt end, which may be impractical, but would still look really cool and…
Hey all! So I haven't really figured out a name for this set and I'm not sure if I'll actually do a full set (Weapon and Helmet). At this point I'd like to at least try and produce a Primary and Secondary weapon set. I've collected a good chunk of reference / inspiration and will put that into a inspiration board soon…
"One day, a king asked his blacksmith: - Create a weapon for my elite warriors; all soldiers should be able to recognize their leaders from far away thanks to the sight of that great blade. - Your Highness, what would you suggest ? - Hmmmm... A golden sword that would shine like the light of god, announcing the best…
Is this a silly title? The only thing I knew for certain is that I wanted to have the Agatha lion in the desgin. I'm going to be using this helmet as inspiration for mine Pretty much I'll change the snake thingy for a lion, and try to follow the rest of the shape of the helmet, as you can see, there is alot of detail in…
Torn Banner Studios is looking for a talented, team oriented Environment Artist to contribute to our super secret unannounced Unreal 4 Project. This is an on-site, full-time, paid position. We are located in Toronto, Canada. Requirements/Responsibilities:* An exceptional portfolio of work that exemplifies the creation of…
Hey guys, I started some work on my other item, kind of ping-ponging between it all, and I have more time now, so I should be able to show a lot more progress daily now. This one is a mace for the Man-At-Arms class. I started it a couple days ago and picked it up again today, here's the progress thus far ! first things…
Q: This was some of the problems I was getting while trying to get my weapon into the SDK...maybe Im not loading the game correctly cause everything is being stored in the external files instead of the UDKgame? But I can't opend the UDKeditor from the Chivalry folder either. /image deleted...issue was solved...thanks again…
Hey guys, Here are some screenshots of environments I am working on for "Chivalry: Battle for Agatha" a upcoming sequel to the HL2 MOD Age of Chivalry now running on UDK. Thanks guys! Feedbacks welcome! We are still looking for a few more Character Artists to join the team, you will be garunteed a percentage of royalties…
Hey guys I need some feedback, I decided to try to make a pack for the demoman. I'm going to base it on medieval cavalry since Scotland is located near England, and during (I believe the Middle Ages) lances wear popular while riding horseback. So I have decided to do a helmet and a lance and the stats for the lance are as…