INTRO There are many ways to skin this cat, here will be looking at the processes we will use for Metal Shock Game.This Post Summarizes The PC Game development process from zero as an independent producer as I go through the steps of creating a next gen(?) game. The guiding philosophy is to fail fast, that means: 1. Find…
miauu's Slate Material Cloner has been updated to version 1.2 Changelog: +NEW: Quickly Copy and Past selected materials between two or more open 3ds Max sessions, preserving their full layout. https://www.youtube.com/watch?v=ki8uwEskkMo
Certainly @Pep_mepla ! I used fSpy to get a starting point but quickly ran into some translation from concept to 3D issues so I adjusted some elements but tried to respect the spirit of the concept as much as possible. Disregard the legs not properly connecting, I'm about to fix that. :) Also I started working on the…
To me, forums have one big advantage : - They are indexed by search engines, so no knowledge gets lost in discord\closed servers - Its not invite\link only - Promotes various types of opinions, people can disagree in a civil way. - Has its share of retards\bots sometimes, but they get quickly dealt with by the mods. - Has…
I have an ortho projected photogrammetry of a racing track rumble /curb stripe . It follows a track turn so is naturally bent . With drain plates going in parallel . I need to straighten it into a repeating texture . Usually do it in 3d package with bend modifier first then a tedious job of UV points matching . re-baking…
Past couple weeks I tightened up the cameras based on feedback (especially my Establishing shot) + added more supporting shots while also setting up a Movie Render Queue and render settings therein to quickly output renders as the environment progresses (you'll also see some more play with shadows/lighting/and general…
Hi neat works here congrats, Just quickly curious the "tape" mesh, was that by hand/eye "made" or did you do some sort of sim (simulation) on it? I ask cause its very tight & looks neat & was curious if you found a quick solution. Tons of how to's about these types of practices, on surface materials, though i found many to…
@Justo I dearly, dearly miss my Max splines and Blender's curves are no comparison. For pipes and wires I exclusively build them with edges and verts and apply a sub-div mod(or just bevel verts if it won't be edited after) I use either Quickpipe addon or Hops equivalent(can also quickly adjust diameter at any time with…
What is so scammy about the work (the link doesn't work for me so I cant view it, just an educated guess) is the cheat. I worked as an illustrator for 10 years in Holland and we often used polaroid cameras for our work. Uneducated and inexperienced people called that cheating too. That is until you put them under the…
Sorry if this isn't in the right place; I wasn't sure where best to post it. I've noticed there's a weird bug when I try to upload some images. I'll often get a random image that fails to upload when it's not too dissimilar to others in size, resolution, and format. I've noticed the ones that load successfully tend to have…