I see constant suggestions to upgrade to w11. Should I? Blender, Adobe and Autodesk soft work ok on it ? Wacom drivers? Just wonder. My previous experience tells never upgrade Windows till one year passed at least and I still regret I killed Windows 7 on my pc. The best OS I ever worked with.
A selection of wireframe/previs from my various low-polygon animations in maya. Some old and a few shots from projects I'm currently working on when I can. https://youtu.be/YCmjoNoz0KQ (This was meant for animation Critique forum, sorry I don't know how to move this post.)) Cheers.
I have a question about Directx 11. I've been curious to what it actually does, and how much of a workflow change does it pertain to when creating game assets? Are there specific things to keep in mind when producing assets for directx 11? And are there any extra mas, settings, and things to place in a shader when creating…
http://www.gamasutra.com/php-bin/news_index.php?story=19522 So DX10 hasn't really made that big a showing (Lost Planet used it well, actually performing better in DX10 when all the settings were the same as DX9), and Crysis used it a little (cinematic motionblur, which in DX9 would cause bluring artifacts, from what I've…
Hey guys, after I finished my first themebased concept (nali ruins), I am starting my next work. So here is my first wip shot of my redesign of Deck16 (one of my all time favorites!). Because the original map doesn't really looked like a deck, I decided to make it a little bit more technical, adding some sleepchambers,…
I am making this machinegun for a fps project. I picked out the hk11 to work on at random. unfortunately it seems to be pretty obscure wich is interesting of course, but it's a pain to find good reference for it. I'm still a bit confused about some things, like how the sights are fastened, what the little box thing on the…
Many people have been telling me to register an account here so I can get better critiques, so I finally have. This thread will showcase my models for the year 2011. Feel free to critique them harshly, just be nice about it :) In addition, this is my first post on these forums. Please bare with me as I get used to the…