Hello! I am a first time poster, long time reader of the Polycount forum. I have just completed my second year of college in Game Development at Durham College. I want to use my free time over the summer to do some personal projects, in an attempt to get my portfolio in good shape by the end of my third year. I'm going to…
Right guys the project that I was doing is now coming to a close, these are the final images that I have for you all: Image - 01 - Finally render Image - 02 - Close up of upper body Image - 03 - Close up of lower body Image - 04 - Armor Plating Image - 05 - Other angles This project was fun for me to do, I thank all who…
About Us We're a pair of developers from Montreal whos been working in the games and software dev industry for about 8 and 5 years, and we decided spend our own time and work on a passion project on the side. It is still very early proof of concept stage and I'm nearly done the design doc. But what we're short on are…
Hey guys! This is my final submission for the Foundation Project at Think Tank Online, is a 3D interpretation based on a concept by Sébastien Le Divenah. https://www.artstation.com/artwork/L28q5R
I create 2 mesh (Highpoly and Lowpoly ) with Lowpoly have UV . I use Xnormal , but it's render dont like I need . I know projection 3ds max can render . but don't how can do it :poly122:? if someone know it . please create a tutorial for me . thanks Sry English
Ive been pulling my hair out tring to render 'alpha channels' through the 'projection modifier' in 3dsmax8, I need to render diffuse textures from 'high poly models' which have some alpha channeled materials within the 'high poly models'. any help would be awesome cheers
Hey everyone This project probably won't last long but I wanted to post about it anyway! I'm making the F Ray from Futurama (S2E04). I'm probably going to run it through DDO to bring it into the "real world" but I may also hand-paint it. Here's what I got: High poly:
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As part of Inktober, I posted these in the relevant thread Polycount a while back and people seemed to like them so I figured Id share it with the rest of the forum :) I drew these as a sort of travelling journal for the main hero of the game, as if he was taking some time between resting dying at bonfires to sketch out…