Hello, I'm wondering how to make a one-way instance of an object. Basically, I would like to create an instance of a master object, with the ability to edit the clone without editing the master, while still being able to edit the master and have that affect the clone. This would be useful in cases where I want to make…
Hello Polycount 3D experts, I have been working on a personal project for the last few weeks which has been in the works since last fall. I have now moved onto the animation phase of the project, and would like to know how I may be able to animate this easier and more smoothly. I have used Maya LT's built in HumanIK system…
This is tailored towards beginners or curious people -------------------------------------------------------------------------------------------------------------------------------------------------------- GENERAL INFOS1 - Yes, Cinema 4D works very well for a game workflow if you know your Software2 - No, you 99% won't get…
Hi! My name is Jorge Guillen, I have been working as music producer for the last 8 years as well as a sound designer for the last 2 years mainly for video games but also for intro-outro logos, motion graphics, trailers and movies. My style is very versatile and I strive to achieve quality sounds that match the style your…
I noticed inconsistent behaviour with border vertices using the target weld tool (TWT). To be more specific. When using the TWT, vertices get highlighted when you hover the cursor over it, indicating you can weld that vertex to another. Yet most of the time border vertices wont get highlighted, so merging these vertices is…
Hi people. I have these models: And I want to do the Normal Map and AO in Substance Painter. The first model looks like this after the baking: And this is the result with the second model: I can correct the problem in the frontal faces increasing the "Max Frontal/Rear Distance" on the Baking options. But that cause errors…
TL;DR - When working in photoshop there are dozens of ways to use your brushstrokes as a mask of some sort. Is there a way to do the same in Painter? I painted down some strokes on a model. I didn't set up the brush to affect all channels at first. Now I have a layer in Painter that affects the base color channel, but not…
About: This is a collection of intuitive, context sensitive tools to improve productivity that I did to improve my workflow as I transitioned into Blender. They are designed to be used as hotkeys, removing the amount of interaction with the menus and allowing for a less interrupted modeling experience. This is the first…
So I have never been to GDC before but I need to attend next year and network the best I can. I'm going to start planning and reserving now so it's nice and easy. What are some tips you would have for someone who is in such a situation for the first time? I could only afford the the Expo Plus pass currently so it will be…
Hi everyone, I am trying to setup a character inside of unity 2018.3 (onwards) , is there anyone who has had any luck with setting up the Litsurface surface shader with the sss settings correctly? here is what my setup looks right now. (toad model is from substance painter samples) for the bent normal pass I used the…