adding the back logo, could not find a clean version so had to mess with it in photoshop the back lights have little extra circles in each panel, hard to add it procedurally, so will do it in photoshop
It looks like a smoothing group issue. Is the low poly model all hard edges? If it is then try setting the edges to smooth and re-baking. Here's some documentation on baking with hard edges and smoothing groups:…
Hello. I need to bake a wireframe texture that only contains the hard edges of the model. I can't seem to get the UV snapshot tool in maya to only bake hard edges. Even if I isolate the hard edges in the uv editor when I do UV snapshot, It shows every edge of the model. I could print screen the uv editor, but that's very…
Gah, my kindom for something resembling Max's hard edge system in Maya. This normal tweaking malarkey is really annoying. Anyway, at the moment its refusing to make any edges hard on my polygon based character. No idea why this would be. Its evidently got something to do with the way my model is built because If I just…
.... for me it was a hard day. But i think some other had harder nights. A small makeup study in the night Ich hope you like it. please give me some feedback :)
Is Topogun or 3D Coat a good tool for hard-surface retopology, or mostly for organic stuff? I'm going crazy having to retopo guns and props manually in Maya. :(
Hey ppl,I really have hard time thinking what to focus for my career, i like modeling so i can't decide what to model organic or hard surface or environment.For organic i am totally dump i need to know anatomy for humans/creatures but i see that people make so good characters,and i want to make that for my self but it's…