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3D Mobile / VR / PC / Enviroment / Mechanical / Hard surface / Character artist looking for work

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Renham null
Greetings, My name is Camilo Rojas, I'm a professional 3d artist with over 2 years experience
creating content for the videogame industry, I've worked in games such as Diaspora Mass Exodus, Lifeslide and some others.
I specialise in creating hard surface models for sci-fi games, I have lots of experience optimizing models and textures for mobile games too, but I can creating anything requiered. 
My workflow usually involves
paper sketching whatever is going to be built
modeling/sculpting and uv maping in blender.
texturing in substance painter. 

althou I use a large set of tools to create what is necessary, including xnormal, photoshop, illustrator, marmoset toolbag and substance designer.
I can do work using maya but blender offers a better toolset by a long range through its addons.

Most of my experience goes into unity, althou I've created content for use in Unreal engine.

Can create also stylized cartoon like hand painted textures aswell as PBR realistic ones.

I also can create interior pre renders for architecture, in case you can provide the cad files as reference or drawings.

My portfolio links

https://www.artstation.com/renham
https://sketchfab.com/renham/models
*not all work has been uploaded because of some NDAs still in place.

**AVAILABLE FOR HIRE.**

CONTACT INFORMATION:
rojas.camilo1990@gmail.com
+56 9 8801 5165
or PM through artstation.

contact me at any time and dont be shy to negotiate a price.

SOME OF MY WORK.


SKETCHFAB 3D VIEWS

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model
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