Hi I'm Tairo a 3D Character Artist, I'm avaliable for work on freelancer and fulltime positions. I'm able to model high and low poly model, map and texture. Check my work on my online portfolio. http://tairo3d.com/ You can reach me at work@tairo3d.com
Hi! Yes, i know, i bit odd. But i'm sure that there are many old-school Quake 3 skinners here that are nostalgic about those days and would love to work on a new character. Our studio is currently working on a Id Tech 3-based game, ported for mobile platforms, and we're looking for talented artists with experience with the…
We are Taanga Studios and we have a team of rockstars who create high quality 3D work. We have worked with a wide range of industries like Gaming, Metaverse, E-commerce, NFT industries. We are also into AR/VR development. We have partnered with TeraBYT.io and here is the link to our portfolio.…
Hello polycount forum, This is my first post in this community, I'm currently creating a work in zbrush for my school final project. I thought sharing with you my progress and doubts... UPDATE : I thought sharing with you my full project progress, I'll post every step of my work. This consist in 2 scenes, 1 character…
For school over the next few semesters we're making a sidescroller platformer game. I'm the lead concept artist, and I'll be working on models for the main characters. This will just be a project thread, and any other members like our programmer might want to present some work here to. If you get the chance, vote for us…
Well, the decision has been made.. I've kicked it around for so long but finally... June 25th will be my last day of full time 40 hour a week work for a couple semesters. In July, I'll continue going to school full time maybe pick up an extra class or two in hopes of finishing school a bit sooner.. The time I'm taking from…
What are you talking about? This is a major step back from the design work in his portfolio. I honestly had a double take and didn't realize it was the same dude at first. His presentation literally doesn't matter when the design is as clunky as this. Non converging lines? Long straight lines are bad in sci-fi? Boxy is…
Hello! I am a Freelance 2D artist based in the Warsaw currently looking for opportunities and projects. You can see more of my work here! - alisakrytsak.myportfolio.com If you would like to collaborate and work together, please email me at : alisa.krytsak@gmail.com Looking forward to working with you~
hey there Guys, I'm an Experienced Animator and I've been working on wide variety of projects both in Games and Movies, I can offer you with High Quality in-game and Cinematic animation both in FPS and 3rd person genre. my prices are very reasonable and I can provide you with good quality animations considering every…
Hey guys i recently was contracted by ESPN to do some work for X Games 17. I don't have the HD copies of the work just yet so here's a few screen cap videos of what I did. For the first one i modeled the screen and X's the robot is holding. http://vimeo.com/27081385 For the second one the screen I modeled is hanging on the…