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Looking for Q3 experienced skinners/modelers for paid freelance work

Hi! Yes, i know, i bit odd. But i'm sure that there are many old-school Quake 3 skinners here that are nostalgic about those days and would love to work on a new character.

Our studio is currently working on a Id Tech 3-based game, ported for mobile platforms, and we're looking for talented artists with experience with the Id Tech 3 asset pipeline. This means working with limited formats, tags and animation.
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