Hey guys! Just finished this Viking Axe & Shield ; 100% Substance Designer. No modeling, No Sculpting. Broken up into 4 graphs. Rendered in Marmoset. https://www.artstation.com/artwork/kgkax
Hi everyone, I’m Norah, a recruiter at Riot Games. I’m currently hiring for two VFX Lead roles in Singapore: Teamfight Tactics (TFT) https://www.riotgames.com/en/work-with-us/job/7312899/manager-vfx-art-teamfight-tactics-singapore Unpublished R&D…
Viking Bettle axe modeled in Blender and ZBrush, textured in Substance painter. Tell me what you all think of it. https://sketchfab.com/models/be594138b08844daae8edae71c302294
Working on the viking model after I finished the dandy pirate lad a while ago. any cc is incouraged! Its for a HL 2 mod called Tavern Tales. thats the 3rd person sword.
Hey guys, Been working on this character during my free time, thought I could use some feedback from you 3D gurus out there. Always open to constructive criticism to improve my ability as a 3D artist. My aim was to go for a cartoony viking with exaggerated proportions. So far got the normal map on the base mesh and did…
Hi everyone! I am currently in an advanced modeling class and we are learning about building modular environments. I am currently working on this viking home and would love any feedback! I am still blocking some things out and are working on moving into more detail. It is currently in Unreal as well. Below I will post my…
Yes! That was something I hadn't gotten to yet lol, but I like the mock-up you did. Here's how the hair looks now, just gotta finish off the rest of the hair and I think I'll be ready to start taking some beauty shots this weekend Unless you have any other bits of feedback? I appreciate what you've given me so far
Hi! The name's SimplyBlissful. As a beginner 3D artist, I'm looking to offer my services to those who want their 2D projects, realized to 3D! I'm only offering 3D-Modelling, so no UV unwrapping, texturing or rigging. I'm also not creating models with mouth meshes. What I require from you on this is a turnaround sheet of…
okidoki Thanks for interesting links but still sounds like a toy not very relevant to actual game art production. Same as Metaballs. Rather an interesting toy. I am for example still waiting when Designer would get any convenient manual touching/finishing tools or otherwize Painter get something like node based level of a…