Hi everyone, this is my first post on polycount. I started trying out hand painted texturing a couple of days ago and am pretty happy with the results. I was inspired by the work of Cordero espacially this weapon. The biggest issue i want to tackle next is the lack of medium sized detail (espacially at the wood). I don't…
Hi guys. I have a question regarding the use of texture sets, usually for production how many texture set for a model ? is there a default number or it depends of the importance of the object and how it will appear in the seance ( is there any rule/ rules to help determinant the number ) ? and a more personal question, i'm…
Okay so I built a pure quad base mesh t-pose for my character, was lazy and did not UV it right away. So after the sculpt and polypaint were finished I UV'd the tpose version of my character. Well I import the tpose and copy its UV set and then go to the posed version, go to highest sub division and select-…
You can use a tiled texture but blend it with a larger texture. So you have one giant texture for large scale details and tiled textures for the smaller details. This needs a shader designed to blend two textures together.
Hi folks. I'm quite new to 3D and I'm struggling to see how I would apply a texture with a fixed directional "flow" to a curved UV map to ensure that the texture follows the flow of the mesh. As a crude example, here is where I'm at right now: http://i.imgur.com/hEtPudX.jpg Say I wanted to apply this corrugated metal…
I wanted to create one texture map over the top of another. I want one tiling texture with tree bark and another texture of moss for the base of the tree with transparency so that the bark can show through. I think this is how they did it for Uncharted but I'm not sure how to execute it. Does anyone know if it's possible…
[SOLVED] If you want to get fully transparent textures use this http://bencrowder.net/art/blender-quicktips/transparent-textures/ Or more comprehensive methods like this http://www.katsbits.com/tutorials/blender/scene-view-alpha-transparency.php# Hey everyone, I'm just a newbie trying to figure out a simple problem I've…
Ive never came across this problem before, Just now as i decided to texture this model. :( The problem only happens when i put the texture on the model and render. If any one knows how to solve this problem, please tell me :) Thanks alot :) Also Never mind the shitty texture.
Hi guys, I try to make a texture atlas for some foliage leaves and it looks this is actually a real challenge to do it as less-destructive as possible. I have 12 2k materials, and I want to scatter these like quixel do it with his materials - https://quixel.com/assets/okdr22 My first attempt was it by just using photoshop,…
I created a very to-the-point tutorial for setting up your first level with custom textures and models. I experienced EXTREME frustration trying to blend textures and little to no help on multiple forums (except polycount), so I created this tutorial so that hopefully no beginner will experience what I did. If you can't…