We are carbon based studio. A 3D environment specialist game art development company. We are an outsource studio dedicated to developing and producing high quality art for AAA and indie videogames. Caron Based Studio create art for maximum impact on humans. We are open for new projects and opportunities. as we are open for…
I'm not sure I could name one from the last 5 years in all honesty - I generally play sandbox survival/shooty games so I'm not really up to speed on latest releases in the single-player/competitive AAA space (they leave me pretty cold as a rule) I'm watching one of the kids play valorant at the moment and I think they do a…
I only use Maya and I heard everyone currently studying are being taught blender, however I have mixed views, because AAA studios are not really using blender and have no intentions as their artists are all trained up on Maya and they don’t have time to retrain staff. I wondered what others thought of Blender; is it going…
Hi, I'm working on a piece for my portfolio and I'd love to hear some critique! I'm trying to tailor towards AAA environment art positions. Based on this concept: https://www.artstation.com/artwork/e0J2LX This is the rest of my portfolio atm: https://www.artstation.com/alexanderlyreo Rendered in Unreal 5 with raytracing…
I am a 3D Environment/Texture Artist with 7 years of AAA experience, most recently having worked as an Environment Texture Artist on Temptation Able to work in a variety of stylesCapable of working from any amount of directionEnvironment designPropsTiling texturesHigh resolution sculptingHard-surface…
HI! My name is Nick and I’m a 3D prop and environment artist from Russia. I have a confident understanding of modern production pipeline of creating AAA game ready asset for current gen. I would love to participate in development of your project, both realistic and stylized. You can have a look at my Artstation portfolio:…
Hi everyone, Just working on a few swords and was wondering if anybody would like to post images of swords they've done? I did a search there and there really isn't that many on the forums, especially in comparison to, say, guns. Anyway, I ask because I'm lacking a little inspiration really. I'm doing a "AAA Spec" sword…
Hello everyone, It's my first time posting here. I'm currently doing a animation program and I'm out in 6 months. I want to get a job in the videogame industry but I don't know if I have enough skill to work in AAA space as a junior? Also any critique about what I should take out of this reel or anything I should add is…
Dave King- Sydney Based senior freelance artist. http://www.daveking.com.au 10+ years experience delivering AAA content! 6+ years Lead Artist / Art Director experience Unreal Tournament 04 (Characters) Dungeons & Dragons Online:Stormreach (Character textures, items, creatures) Fury (cinematic characters) Dragonage (Lead…
Hey there, I'm a hard surface 3D artist and I'm available for work. I have experience with both mobile and AAA titles. I specialize in weaponry (from any era), but I'm open to anything else that comes my way. I take pride in being as fast and efficient as possible and conforming to any deadlines given to me. You can see…