Greetings! I'm looking for an experienced rigger and animator, who can fully rig a 3D character (in Blender 2.8 for Unity Mecanim) and also create a few animations. This will be an advanced rig of a (ready to be rigged) mid-poly (50k) anime style character that will be used in an adult game. More characters will follow.…
Hi! Analdin here, my team OrangeCore is currently developing our flagship title and debut project, "PAZE" (http://indiedb.com/games/paze). Currently, we are looking for one skilled animator; for first and third person weapon animations. Paze is a Racing/FPS-hybrid built using the UDK, focusing on fast arcade gameplay,…
Tripmine Studios is independent team working on Operation Black mesa and Guard Duty, remakes of expansion packs for Half-Life. We are always looking for talented individuals who would like to contribute to our development. Our team offers you the perfect opportunity to build an extraordinary portfolio while working on…
I think a big factor would be the type of interpolation used. If you want just keyframes you would use step interpolation while other types can be used for different things. Though if I recall there are games like Smash Bros that make it sound like animations can be locked on an object by object basis, with character…
As I write up more of these I find that I'm running out of words to describe the animation process :/ Any feedback you might have on the article please feel free to shout out it! Enjoy and happy animating! https://www.thebrokentangent.com/news/2017/2/12/post-4-improving-upon-a-taunt
Hi, i was wondering if you guys might have tips for me on this particular topic. I have made my model and rigged it, but the shoulders and crotch area tend to give me trouble when they are animated (shoulder gives problems with arm from straight down to straight up and crotch gives me trouble when the legs are spread…
Welp I had some bad news today and some good news today, so no better way to get out of a funk and get back in on the PnP goodness then by starting up a new thread for a project. I'm going to be rigging up and animating the the beautiful Nizza's hellboy. The intent here is to create a full animation set and controller that…
Hello everyone, I want to make a fan made 3d animated short film with this character as the main protagonist (see pictures). Basically he's a big dude about 6' 5" guy that slays/kills monsters and demons. I suspect that the level of quality that I desire to make this how I imagine in my head this might take a couple years…
Games Workshop new IP Guidelines: NO Fan Films, Games,
Animations, Youtube, Artwork, MODS and more is not allowed anymore I am very sad that Games Workshop's new rules
are focusing on stopping their fans from making artwork. I fully
understand they need to protect their IP and I fully understand reviewing 3D
printing and…
We are looking for a 3D modeler to make some simple anime/manga models. Starting with the base models, 2 male 2 female. No clothing, no Textures, no rigging required for this. You will make simple low poly anime models with "proper topology" Quads. Some details for facial animations required. All 4 models are required to…